TAIG2025 Curricula Evolution in Artificial Intelligence for Gaming Speaker: Fernando Aragon, Georgia State University/Gwinnett Technical College
TAIG2025 Practical Applications of AI in Game Development Speaker: Luke Dicken, Ph.D., Take-Two, Head of AI
TAIG2025 The Signal in the Noise: AI, Games, and the Art of Denoising Speaker: Dylan Goldblatt, Ph.D., AI Strategist and Applied Researcher, Kennesaw State University
TAIG2025 Leveraging Open Source AI Tools for Game Asset Creation and Editing Nick Murphy, Kennesaw State University
TAIG2025 On the Ethical Integration of Generative AI into Game Development Workflows Speaker: Eleanor Buvel Mather, Game Industry Workforce Researcher
TAIG2025 The Future of AI and Games: concerns, opportunities and thinking outside the box Speaker: Harmut Koenitz, Ph.D., Södertörn University