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TAIG2025

A collection of 9 posts
Curricula Evolution in Artificial Intelligence for Gaming
TAIG2025

Curricula Evolution in Artificial Intelligence for Gaming

Speaker: Fernando Aragon, Georgia State University/Gwinnett Technical College
27 Apr 2025 1 min read
Invoke AI: AI in the Game Art Pipeline
TAIG2025

Invoke AI: AI in the Game Art Pipeline

Speaker: Kent Keirsey, Invoke AI
27 Apr 2025
Practical Applications of AI in Game Development
TAIG2025

Practical Applications of AI in Game Development

Speaker: Luke Dicken, Ph.D., Take-Two, Head of AI
27 Apr 2025 1 min read
The Signal in the Noise: AI, Games, and the Art of Denoising
TAIG2025

The Signal in the Noise: AI, Games, and the Art of Denoising

Speaker: Dylan Goldblatt, Ph.D., AI Strategist and Applied Researcher, Kennesaw State University
26 Apr 2025 1 min read
Leveraging Open Source AI Tools for Game Asset Creation and Editing
TAIG2025

Leveraging Open Source AI Tools for Game Asset Creation and Editing

Nick Murphy, Kennesaw State University
26 Apr 2025
TAIG2025

On the Ethical Integration of Generative AI into Game Development Workflows

Speaker: Eleanor Buvel Mather, Game Industry Workforce Researcher
26 Apr 2025
Code to Visuals
TAIG2025

Code to Visuals

Speaker: Laila Jhané, New Media Artist
26 Apr 2025 1 min read
AI as a Voice Actor (Improv Demo)
TAIG2025

AI as a Voice Actor (Improv Demo)

Speaker: Bob Carter, Voice of Shao Khan
26 Apr 2025 1 min read
The Future of AI and Games: concerns, opportunities and thinking outside the box
TAIG2025

The Future of AI and Games: concerns, opportunities and thinking outside the box

Speaker: Harmut Koenitz, Ph.D., Södertörn University
26 Apr 2025 1 min read
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